PROJECTS / EXHIBITIONS > Up-Up-Down-Down-Left-Right-Left-Right-B-A-Start (2013)

for(){};
(collaboration with Brent Watanabe)
projection mapped video game, acrylic on canvas
2013

Video documentation of installation for(){};, 2013.

In for(){};, there is no beginning or end to the game, just collecting and wandering, birthing and consuming, an arbitrary point system rising until your inevitable death and the birth of another generation. It is a game mechanism without the game. An addictive but essentially aimless experience.

The piece is a triptych of playable acrylic paintings, controlled by the viewer using a NES controller.

Programmer/artist Brent Watanabe worked with painter Cable Griffith to create an interactive landscape painting influenced by Hieronymus Bosch's "The Garden of Earthly Delights", merging traditional materials and new technology. for(){}; is a custom computer application with sound, projection mapped onto three wall mounted paintings.

Paintings: Cable Griffith
Programming, graphics, sound: Brent Watanabe